Augmented/Virtual Reality for S2P use cases
Optimize the analysis and contextualisation of S2P data and support the relevant prediction methods by employing Augmented/Virtual Reality (AR/VR) technologies.
Visualisation is the bridge between the quantitative information hidden in the data and the human intuition and understanding; it is a challenge of key importance in the present ?Big Data? era. In all three segments of the Space Safety Programme (S2P) large amounts of data are produced daily. Adequate visualisation can lead to more effective analysis of diverse aspects and increase knowledge about the unfolding of different phenomena. For example, the main current means of visualisation of Space Weather phenomena used by scientists and operators are 2D and in few cases 3D graphs. So far, a number of RD activities have looked into utilisation of AR/VR/XR with focus on Human and Robotic, System Engineering and Teleoperation use cases. Visualisation of scientific data has specific challenges, hence requires specific technology solutions.Employing Virtual, Augmented and Mixed Reality technology operators and scientists will be able to:- Have an immersive experience. Being ?inside? the data reveals complex structures that exist in 3 or more dimensions and are lost in lower dimensional displays.- Contextualise results. Identifying patterns and other features can become a valuable feedback to the S2P domain experts.- Support educational activities. Virtual reality is expected to transform learning as processing the incoming information becomes effortless and straightforward.Given the increasing dynamism of Virtual and Augmented reality, a system where diverse types of data with a spatial component can be visualised is considered. Hence, the activity encompasses the following tasks:- Identification of use cases e.g. Collision and re-entry methods visualisation for the comparison of different models and investigation of the available data. In the Space Weather domain: visualisation of solar wind, Coronal Mass Ejections and their effects to Moon surface equipment (rovers e.t.c.) and spacecraft orbits.- Assessment of the potential of Augmented Reality- Development of a tool with real time visualisation capabilities- Creation of a Virtual Observatory to allow for a remote Observatory overview.